Toys & Games


The toys and games industry continues to explore unique ways of tying physical and digital media together. Video games have collectible character add-ons and board games are being given extended functionality via mobile apps.

This sample app provides an example of how to use a QR Code scan counter to cycle a specific game through a series of questions. For example, a sports trivia category could be represented by a specific QR Code, and every time the code is scanned, the scan counter is increased by 1 triggering a different question.

Here’s an example of the workflow:

  • The game maker will create a website with a set of URLs that scan to various questions corresponding to the scan counter.

  • The game maker will use Openscreen to:

    • Create a QR Code that is tied to that question

    • Direct the QR scan to the game URL

    • Pass scan counter data to the game to determine which question is shown

Additional nuances to the game can be added by leveraging scan data including the total number of times a participant scans, the time between scans and the frequency of scanning over a time period. The game manufacturer can also collect valuable demographic data that can help to reflect the popularity of the game itself.

Toys_and_games

This template is available in node.js:

View on Github